

#ifndef _SHELL_RESGANGPLAYERINFOS_MESSAGE_H_
#define _SHELL_RESGANGPLAYERINFOS_MESSAGE_H_

#include "Message.h"
#include "Beans.h"
//#include "PublicGangInfo.h"
//#include <vector>
using namespace std;

class ResGangPlayerInfosMessage : public Message
{
	public:
	ResGangPlayerInfosMessage();
	~ResGangPlayerInfosMessage();
	void reset();
	ResGangPlayerInfosMessage* clone();
	static const int _ID;
	//帮战轮数
	int8 num;
	//帮派信息列表
	vector<PublicGangInfo*> publicGangInfoList;
	
	bool read_from(ByteBuf& buf);
    bool write_to(ByteBuf& buf);
    int getId();
};

#endif
